package lib.defines;
//x
import lib.element.ElementSound;

public interface SfxDefines 
{ 
	int SOUND_PILIH_MENU 		= 0;
	int SOUND_GET_BENSIN		= 1;
	int SOUND_GET_TELUR_OBS		= 2;
	int SOUND_GET_TELUR_ITEM	= 3;
	int SOUND_GET_PAGAR_PATUNG	= 4;
	int SOUND_NO_HIGHSCORE		= 5;
	int SOUND_HIGHSCORE			= 6;
	int SOUND_NITROS			= 7;
		
	public final static ElementSound CONTAINER[] = 
	{
		//mainmenu
		new ElementSound("sfx/tombol.ogg", false),
		
		//GamePlay
		new ElementSound("sfx/IsiBensin.ogg", false),
		new ElementSound("sfx/Telur_obs.ogg", false),
		new ElementSound("sfx/Telur_item.ogg", false),
		new ElementSound("sfx/pagar_patung.ogg", false),
		new ElementSound("sfx/HighScore.ogg", false),
		new ElementSound("sfx/NoHighScore.ogg", false),
		new ElementSound("sfx/NOS.ogg", false),
	};
}
